This game is my first complex project, which I worked on while completing a Master's in Video Game Programming in Rome.
The player finds themselves in a house populated by zombies and must escape by interacting with collectible objects in the game world.
To create this game, I used Unreal Engine 5 as the main engine.
For the modeling of some meshes, I used Blender.
Finally, for the aesthetic management of some elements, I used Photoshop.
Through this video you can see some gameplay moments
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