NO WAY OUT

DESCRIPTION

This game is my first complex project, which I worked on while completing a Master's in Video Game Programming in Rome
The player finds themselves in a house populated by zombies and must escape by interacting with collectible objects in the game world


PROGRAMS USED

To create this game, I used Unreal Engine 5 as the main engine.
For the modeling of some meshes, I used Blender
Finally, for the aesthetic management of some elements, I used Photoshop


PICTURES
I decided to collect some of the most significant and impactful images in this section of the site

CODE
The nodes in the image allow you to check whether the object the player is holding is the correct one to activate a specific movement controlled via a timeline
At the bottom of the screen, there are a series of nodes that allow you to display a specific Blueprint Widget on the screen